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The VR #creation and #collaboration platform for content and experiences in the #metaverse.
Links
shapesxr.com www.shapesxr.com/shapesxr-animation-early-access www.shapesxr.com/case-studies/accelerating-medical-vr-training-design-with-shapesxr www.shapesxr.com/case-studies/l-rs-spatial-computing-workflow-for-printemps-new-yorks-interactive-signage-design www.shapesxr.com/case-studies/how-kore-meta-used-shapesxr-to-design-spatial-gameplay-for-multiverse-kaitenzushi-
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Recent posts
Exploring cross-device interactions for the next generation of AI wearables. ⌚ 👓
As smart glasses and other wearable devices evolve, designers need new ways to prototype and test how interfaces work together across devices.
Here's a concept we built in ShapesXR to explore how digital interfaces can work together across wearables and in 3D space.
Part of the UI was designed in Figma and imported into ShapesXR using our Figma Plugin, while the rest was created directly in ShapesXR, allowing us to bring the experience to life at real-world scale.
💡 With ShapesXR, designers can quickly experiment with new interaction concepts, create spatial UI, and iterate on prototypes for emerging devices — all without writing code.
#ShapesXR #AIWearables #SpatialComputing #UXDesign
13 Oct 2026
The best time to start designing for smart glasses is now 🚀
If you're already designing in Figma, you're much closer to building spatial experiences than you might think.
With the ShapesXR Figma Plugin, you can bring your Figma frames directly into Mixed Reality and start prototyping interfaces for smart glasses, AR, VR, and MR—without writing a single line of code.
In this guide, we'll show you how to get started:
• Find and install the ShapesXR Figma Plugin in Figma
• Export your frames in just a few clicks
• Open them instantly in ShapesXR
• Arrange your interfaces in 3D space and start spatial prototyping in Mixed Reality
Once your designs are in ShapesXR, you can go much further:
• Import your own 3D models
• Create transitions and interactions
• Attach interfaces to the user's head or hands
• Collaborate with your team in real time
• Validate your spatial UX before development
Ready to try it yourself?
Visit our website to create a free ShapesXR account, download the app, and explore tutorials that will help you start building spatial experiences in minutes.
#Figma #MixedReality #SmartGlasses #SpatialComputing #XRDesign #ARDesign #UXDesign #ProductDesign #ShapesXR
09 Jul 2026
Collaborative design is moving off the screen and into your physical space. @shapesxr is bringing its highly recognized spatial creation platform to XREAL AURA.
Leveraging AURA’s immersive 70° FOV, teams can sketch environments, storyboard interactions, and test concepts in 3D before writing a single line of code. For the first time, this powerful design tool is available natively on lightweight OST glasses via Android XR.
#XREAL #AURA #ShapesXR #SpatialComputing #AndroidXR #EnterpriseXR
29 Jun 2026
Instead of imagining how a design will feel on a wearable device, you can bring it into Mixed Reality and test interactions in context.
For this prototype, we used our ShapesXR Figma Plugin to bring UI screens directly from Figma into ShapesXR. Together with imported 3D assets, we could rapidly transform static designs into an immersive, interactive experience.
In the video, we show how to:
✨Import Figma designs directly into ShapesXR
✨Arrange and review interfaces in Mixed Reality
✨Pin UI elements to the user's view, simulating how interfaces behave inside wearable displays
✨Create transitions between imported frames to prototype complete user flows
✨Experience the design at human scale before a single line of code is written
Designing for wearable devices requires more than static mockups. Seeing your interface in context helps uncover usability issues, validate design decisions, and iterate faster.
Design. Experience. Iterate. All in ShapesXR.
#MixedReality #SpatialComputing #WearableTech #UXDesign #XRDesign #Prototyping #ShapesXR
23 Jun 2026
Phones put our lives into our pockets.
Now, glasses are putting computing into the world around us.
The future is intelligence that isn't confined to a box—it sees what you see and understands the world around you.
We're excited to be part of that future at @awe.xr. Stop by the @qualcomm booth (#911) to experience GalaxyXR and see what our clients have built with @shapesxr. We'd love to show you what's possible and chat about the future of spatial computing.
#AWE2026 #AWE #AWEUSA #ShapesXR #GalaxyXR #Qualcomm #XR
#SpatialComputing
16 Jun 2026
One of the biggest challenges in spatial design education is accessibility — and @ucsc is helping change that with ShapesXR at the center of the experience.
Today, many VR/XR design courses are still seen as too technical for beginners and are often aimed at upper-division students. But at the University of California, Santa Cruz, the student-led course Creative Design in Virtual Reality proved that VR design doesn’t need to have a high entry bar.
Built around ShapesXR, the course gave undergraduate students a collaborative, hands-on way to design and prototype immersive experiences — without requiring prior VR or programming experience.
Instead of spending time learning complex technical workflows, students focused on creativity, spatial design, storytelling, and user experience while working together across disciplines.
And within just ten weeks, students from a wide range of backgrounds were able to build fully functional VR prototypes and bring their ideas to life in immersive space:sparkles:
“We need to let students experiment with the technology of today. ShapesXR helped us tear down the cost and prerequisite barriers that keep so many people out.” — Samantha Wang, Student Instructor
Huge thanks to Deniz Yaralioglu, Samantha Wang, Tela Favaloro at UCSC for creating this course and pushing inclusive VR education forward 🔥
#VR #SpatialComputing #Education #XR #VirtualReality #DesignEducation #ShapesXR #ImmersiveLearning #EdTech
26 May 2026
With ShapesXR, teams can rapidly design, prototype, and test immersive training concepts directly in-headset with SMEs — helping identify what works (and what doesn’t) before committing to production.
That’s exactly how @iexcelunmc accelerated the design of immersive VR training tools like Skullbase VR — created to help neurosurgery and ENT residents better understand the complex anatomy of the skull.
By prototyping in 3D early, they reduced iteration time and streamlined the path from ideation to development.
#XR #VirtualReality #MedicalTraining #ImmersiveLearning #ImmersiveDesign
21 May 2026
Start prototyping in AR—zero code required.
With ShapesXR, you don't need a development pipeline or a single line of code to bring immersive product experiences to life.
Check out this sample spatial pitch created entirely in our platform. From complex interactive walkthroughs to full 3D concepts, you can design, iterate, and pitch your ideas instantly in spatial context.
19 May 2026
Excited to share how @unc_asheville is using ShapesXR to accelerate VR prototyping in the classroom :rocket:
Instead of spending weeks learning complex tools, students jump straight into building and testing ideas—from day one.
It’s been a great collaboration—seeing students move from initial concepts to fully realized experiences so quickly is inspiring.
Huge thanks to Dr. Victoria Bradbury and Brett A McCall for pushing forward such an innovative approach to immersive design.
Explore the full case study (and more inspiring stories) on our website.
01 Apr 2026
Spatial Anchors are changing the way we design for automotive interiors.
Instead of building multiple costly physical prototypes, we can attach digital UI directly to real-world surfaces and test different concepts instantly in Mixed Reality.
This allows designers and engineers to explore layouts, instrument clusters, and infotainment interfaces in the actual vehicle environment — long before anything is manufactured.
Mixed Reality accelerates iteration, improves collaboration, and brings human-centered design into the real space where the interaction actually happens.
By blending digital interfaces with the physical cockpit, we can prototype faster, test smarter, and design experiences that truly fit the way people drive.
#MixedReality #SpatialComputing #AutomotiveUX #XR #HMI ProductDesign
11 Mar 2026
We’ve updated our AR Simulation feature with new field-of-view (FOV) profiles for leading AR devices from XReal, Snap, and Meta.
On top of that, we’ve added additive screen blending to accurately simulate how waveguide displays actually render digital content in the real world.
The result:
✨ Hardware-accurate AR simulation, the first of its kind in XR.
This lets teams prototype, validate, and present AR experiences with far more realism before deploying to devices.
If you’re designing AR interfaces, ergonomics, or spatial layouts, this an essential part of your prototyping toolkit.
#AR #XR #SpatialComputing #ProductDesign #Prototyping #ShapesXR
29 Jan 2026
Innovate, collaborate, and create in Virtual Reality! 🚀
Our upcoming expert-led courses combine academic expertise with industry insight to help you to bring Virtual Reality into your creative process.
Here’s a quick overview of the software’s we’ll be teaching and what’s to come;
• 🎨 @gravitysketch: Gravity Sketch is a Virtual Reality 3D modelling software which makes designing intuitive and immersive, allowing you to explore your ideas in a 3D space. Create, collaborate and present with your team in our upcoming Designer and Professional workshops.
• 🏗️ @arkiohq: Want to see how a room might feel before it’s built? Designed for the architecture and construction sectors, Arkio might just be what you’re looking for.
• 📱 @shapesxr: ShapesXR is for those interested in immersive presentations and UI/UX prototyping. If your product presentations feel flat, maybe it’s time to try something like Shapes.
• 🎤 Virtual Speech: Perfect for Interview practise, Virtual Speech is a software for building soft skills, with live, valuable feedback to help with confidence building and clarity when speaking.
✨ Ready to start your journey with Virtual Reality? Comment LEARN and we’ll be in touch with more information!
#VREducation #GravitySketch #Arkio #VirtualSpeech #ShapesXR
19 Jan 2026
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