Filip Kostic

Filip Kostic

@flipkostic

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Falling (2026) (recorded excerpt) Realtime software which simulates the Unreal Engine Cine Camera falling down a hill perpetually. - When I was getting my skydiving license in 2018(for art), my instructor had logged something close to 14,000 jumps. We did the math and it equaled out to nearly 10 days of his life spent in a state of free fall. I was moved by the brief, offhand conversation we had in the van after the jump, on our way from the landing site back to the airplane hangar. I’ve been thinking about Tod(my instructor who’s probably been falling for two weeks now), and structuralist (game engine??) cinema, and GoPros getting dropped, and really dumb physics simulations, and simulated cinema cameras(specifically the one in unreal engine), and the ‘real’ in realtime engines, and failure (or at least the aesthetics of it.) 18 Aug 2026 Sarcophagus for my dead computer, 2024 68.5x68.5x31cm (Ultra Tower Case) UV Resin, Crushed Silicon Rock, Polyurethane, Water damaged computer hardware From my show CATHEDRALS EVERYWHERE FOR THOSE WITH MONITORS TO SEE at @number1mainroad up until October 13 Here lies asus maximus hero vii, intel i7-4790k, 32gb corsair ddr4 ram, nvidia gtx 1070 in sleep-mode, eternally entombed within Swept away in a moment of faithful, though accidental, deluge Whose spirit lives on in its surviving components crucial mx200 1tb, samsung 850evo 1tb, corsair rm750w “I am sorry, in an attempt to optimize you I have failed” 20 Sep 2024 Bed PC, 2021, at @scherben.scherben as part of a group show ‘Klammern aus denen Blätter Sprießen’ in collaboration with @hunter_shaw_fine_art This install of the piece has a number of applications like blender, perforce, discord, and Mozilla browsers open on each of the four monitors— all software that I have open while I use the computer on a regular basis. The two above head monitors are playing two videos, one is an unreal engine scene being constructed and the other is the film We Live In Public cut together with a 24 minute cut of my 24 hour stream. The show will be up at Scherben until May 1 and an iteration of the show comes to Hunter Shaw Fine Art in June! 19 Apr 2022 Little precursor trip to a very fun year to come ☺️ 03 Nov 2026 Ipad painting of my grandmother and grandfather probably in the 60s I did on my flight back to the states 29 Oct 2026 35% scale test or somethin Last one is a pov I’m filming you doing a kickflip down the 6 stair. 22 Sep 2026 Perfect Loop (2026) Excerpt Line Rider track running in realtime. Perfect Loop is a simulation running inside of Line Rider Advanced in which Bosh (the line rider) sleds along a perfect loop perpetually. 13 Sep 2026 Photos @ari_marcopoulos_official took in 2023 of me showing him my pile of old and perfectly fine graphics cards(I think this is a 980ti, I have like 8 of them) I keep in the event that I want to start a 2010 era pc cafe. I also have a handful of the 10series cards which imo were the golden era of consumer gpus… affordable and absolutely powerhouses. 08 Sep 2026 In 2024/2025 I had a lot of fun working on this game as an Art Director and Technical Artist with some insanely talented artists and game devs. We never made it to a proper release with the game but it was the most fun full time gig I had ever had, and was incredibly fulfilling. It’s really hard to make a game and go to market, even more so if it’s a live service. I made this reel when we shut the studio down but never shared it on here. I tried to highlight how the game looked and felt to me :) It (the game and this video) could have never been possible without the artists who made the incredible art in the video, the designers who made the game fun, and the production team that made sure it could even happen. And endless thank u to Bloodpop for pulling me in and trusting me to art direct his game, a role I had no business in. I’ll tag the ones I have on ig below: @bloodpop creative director and founder @yukinasty lead character artist @torrotor animator @shuallorente environment artist @ryansalamander concept artist @bausaus technical artist @robruthco technical artist @samhumphries writer/loremaster @abbybootyclap COO/ cofounder and producer @t8_sm operations manager 04 Sep 2026 Watch to the full talk on our site 🔗 10 Aug 2026 Filip Kostic VS Filip Kostic (2019) is up for one more week (until July 6) at @highlinenyc channel as part of the group show Fantasy Futbol with @mariannasimnett and @anahusman The 3 films screen every day from noon to 10pm in the park on a loop. Go go go and see the show! :) Thanks @constanzasvalenzuela for including me ⚽️ 29 Jun 2026 Documentation of my work in WAKE ME UP INSIDE curated by @_vera_petukhova_ Photo by @christopherwphoto Today (6/27) is the final day to catch the show at the @wilshireonline building from 11-7pm Go and seeeeeeeeee it :) 27 Jun 2026

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DcLy_Fcm0sUFalling (2026) (recorded excerpt) Realtime soft…
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Cciw6rRlxclBed PC, 2021, at @scherben.scherben as part of a…

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