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Bio
Certified Houdini Instructor and Private Tutor, providing personalized SideFX Houdini software training for individuals and groups.
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linktr.ee/davidtorno-
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Recent posts
!! IRON LUNG SPOILER !!
4K version of the video can be seen on my Vimeo. Link in bio.
In 2025 I was fortunate to be contacted by Mark Fischbach aka: @markiplier about learning Houdini FX, which expanded into tutoring some of his team members as well. During that time I was eventually asked if I would help out on Iron Lung.
Working directly with Chloe Gray, and Wes Meyers of Burning Tractor, I was tasked with simulations, and procedural FX elements for the finale eel death shot of the film.
I’m grateful for the opportunity to work with these wonderful people, and honored to be even a small part of this successful project. Congratulations to all involved.
Credits——
Creature design and 3D model by @deadlymelodic
“Hull Breach” music track by @andrewhulshult
Iron Lung VFX by @burningtractor
#ironlungmovie #ironlung #houdini
30 May 2026
"Velocity Forces 2.0: Advanced" is now open for enrollment!
#sidefx #sidefxhoudini #houdini #houdinischool #fendrafx #class #learning #particles #cloth #simulation #smoke #waketurbulence #visualeffects #mdcommunity3d #motiondesigners #volumetrics
22 Nov 2023
🎉Velocity Forces has been UPGRADED!🎉
Same great content as before and MORE!
➡️ Now in 4K 💪🏻
➡️ Vellum sim builds added!
➡️ Updated workflows
➡️ Updated illustrations and explanations
🔗 Link in bio 🔗
#houdini #houdinifx #houdinischool #fendrafx #velocityforces #mdcommunity #mdcommunity3d #vfx #visualeffects #digitalart #class #learning #vellum #particles #rbd #pyrosolver
05 Jul 2023
@davidtornovfx created this animation using @keentools new Houdini plugin, GeoTracker. “GeoTracker is a fully integrated matchmove tool for geometry-based object and camera tracking in Houdini. Capture animation from 2D footage directly inside your scene with zero app switching. Built for VFX artists, motion designers, and generalists.”
David Torno is a self-taught visual effects professional with over two decades of experience. David has worked on a variety of projects for DC Comics, Linkin Park, Disney, Microsoft, Paramount, Google, BET, Marvel, ComicCon, Amazon, ABC, and more. He is also one of our instructors, check out his courses at Houdini.School.
Join our Discord to meet many Houdini artists worldwide.
Link in bio.
#sidefxhoudini #fxartist #procedural #geotracker #computerart
03 Sep 2026
Camera tracking a dam structure with GeoTracker for Houdini and integrating FLIP water simulations with procedural plants.
All made by @davidtornofx
Check out the full breakdown on our YouTube channel!
Link for plugin in bio.
#houdini #matchmove #vfx #solaris #sidefx #geotracker #keentools #vfxbreakdown #motiondesign #tracking #cameratracking #3dtracking
04 Aug 2026
Combining camera and object tracking in one shot with GeoTracker for Houdini.
All made by @davidtornofx
Check out the full breakdown on our YouTube channel!
Link for plugin in bio.
#houdini #matchmove #vfx #solaris #sidefx #geotracker #keentools #vfxbreakdown #motiondesign #tracking #cameratracking #3dtracking
31 Jul 2026
Using GeoTracker for Houdini slightly outside its typical use case – tracking an animal's head to integrate 3D props.
All made by @davidtornovfx
Watch the full workflow video on our YT channel.
Link for plugin in bio.
#houdini #matchmove #vfx #solaris #sidefx #geotracker #keentools #vfxbreakdown #motiondesign #tracking #cameratracking #3dtracking
23 Jul 2026
Houdini.School is making a 2026 showreel of student work.
If you have taken a class there, including any of mine that I have there, please share your work with them.
We would love to see what you have made this year.
#houdini #houdinischool
09 Jun 2026
Head tracking in Houdini + smoke FX. Created with GeoTracker for Houdini.
All made by @davidtornovfx
Link for download in bio.
#houdini #matchmove #vfx #solaris #sidefx #geotracker #keentools #vfxbreakdown #motiondesign #tracking #cameratracking #3dtracking
22 May 2026
This looks really useful David Torno! 👏 @davidtornovfx has been assisting @keentools with refining and testing their new public beta Houdini plugin, GeoTracker. “GeoTracker is a fully integrated matchmove tool for geometry-based object and camera tracking in Houdini. Capture animation from 2D footage directly inside your scene with zero app switching. Built for VFX artists, motion designers, and generalists.”
David Torno is a self-taught visual effects professional with over two decades of experience. David has worked on a variety of projects for DC Comics, Linkin Park, Disney, Microsoft, Paramount, Google, BET, Marvel, ComicCon, Amazon, ABC, and more. He is also one of our instructors, check out his courses at Houdini.School.
Join our Discord to meet many Houdini artists worldwide.
Link in bio.
#sidefxhoudini #fxartist #procedural #geotracker #computerart
12 May 2026
Collection of all my GeoTracker test tracks so far.
I plan to do more fun example clips as I get free time.
Tasks I’ve found it can be useful for (so far):
- Rigid Object Tracking
- Tracked Camera extraction (when a track camera not supplied to artists, assist in scene recreation)
- Camera focal length estimation
- Motion extraction (handheld camera, wave generator, character sway)
- Motion for collision geo
- Motion for simulation emitters
- Aligning 3D geometry ( backplate projection, shadow/light catcher, 3D holdout mattes)
- Unique 3D velocity fields based on footage motion
The list keeps growing each time I use GeoTracker.
Now that @keentools GeoTracker is in public beta, go and check it out, it’s a fun, easy to use tracker.
Full disclosure too, Keen Tools did commission me to record the tutorial media for the Quick Start and Deep Dive guides.
#houdini #keentools #geotracker
30 Apr 2026
GeoTracker used to extract a tracked camera, then I built proxy geo of the environment based on that camera perspective for sim collisions, and shadow catching.
Vellum grains were then used for the “dirt’plosion”.
This plugin is so simple to use, yet wields such great results quickly, that making FX clips like these are fun. I get to focus on the creative part much more.
I should mention that all of the examples I’ve posted so far are rendered in camera with Karma XPU. In some cases “comp” (being used very loosely here) was done with Copernicus, but mostly the clips were rendered straight from Karma XPU as is, backplate and all.
Full disclosure too, Keen Tools did commission me to record the tutorial media for the Quick Start and Deep Dive guides.
#houdini #keentools #geotracker
30 Apr 2026
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