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MOOSH STUDIO

@_moosh_studio

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Bio

Crafting XR experiences that MOOSH innovation and storytelling. Now working on a VR experience "Eddie and I" using hand tracking for learning ASL 🙌🏼✨

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Here it is… the official poster for Eddie and I !✨ A story about connection, courage, and discovering new ways to understand one another. This interactive VR adventure premieres at the Venice International Film Festival 2025 this week 🎬 Communication isn’t about words — it’s about connection. 19 Aug 2025 We’re thrilled to unveil the official trailer for Eddie & I, premiering at Venice International Film Festival 2025 🎬 How do you overcome the fear of the unknown? In this interactive VR experience, 8-year-old deaf Ron embarks on his first camping trip—scared, uncertain, and unsure how to connect. That is, until he meets Eddie The Camper, a big fluffy monster who’s actually... you ! ✨ Step into a fantasy forest where communication is the real adventure. 🤟 Learn sign language. 🧭 Navigate the unknown. ❤️ Bridge the gap. A heartfelt journey about connection, empathy, and the power of understanding without words. Directed by Maya Shekel, Eddie & I uses VR to break barriers and bring us closer—one sign at a time. --- Directed by @mayashekel Written by @nitay.dagan @mayashekel A co production of @_moosh_studio @reynard.films @studio_geppetto Produced by Katharina Weser, @sandrinakoppitz @campionamaury @kellayuval Art Direction by @artofmaor Line Production by @annazuck Music by @cyrillemarchesseau Sound Design by @vrtonung Sound Design Integration by Yannik Winter Concept Art Character Design by @murfish Concept Art Environment Design by Thibaut Denise 3D Character Design by @noghoststudio 3D Design by @campionamaury , @leapeirano @wkw.wenkai @hannesstummvoll Animation by @neko_productions @liron.topaz.art @tetsuoanimationstudio Interaction Design @danpollak Tech Art by @tamar_aizenberg Prototype Creative Lead @avnergeller @yonschwimmer Trailer edited by Andreas Nicolai Trailer filmed by @yonevooo Trailer Acted by @mairoup Narration by Ania Bukstein @aniabukstein Development by @nivrosnovsky VFX by @_yaga_studio_ Distributed by @astreaimmersive With the support of @medienboard , @fffbayern , @le_cnc , @paris_maville , @keren_makor , @gesher_multicultural_film_fund , @unitytechnologies , @metaquest @meta 31 Jul 2025 Meet Moosh✨ Follow to learn more! 15 Jul 2025 Eddie and I is touring the world! 🌍✨ We’re so excited to see Eddie and I continue its journey around the world, connecting with new audiences through immersive storytelling. Don’t miss the chance to experience Eddie and I at one of our upcoming festivals: 🎬 @cinekidfestival – Amsterdam, Netherlands 🇳🇱 🎬 @silbersalzfestival – Halle, Germany 🇩🇪 🎬 @centrefilm – Pennsylvania, USA 🇺🇸 🎬 @asffestival – York, UK 🇬🇧 So grateful to all the festivals and partners! 16 Oct 2026 Cyber Girl is heading to @gamescom 2026! 🎮💜 So excited to share that Cyber Girl will be part of the gamescom Invest Circle 2026! Cyber Girl is our new narrative PC game about Nina, a rebellious teenage coder whose small acts of hacking uncover a much bigger mystery. 👀💻 We’ll be in Cologne August 23–28 — come say hi if you’re around! And this is just a little tease… real Cyber Girl art coming soon 👀 #gamescom2026 #cybergirl #gamedev #narrativegames 10 Aug 2026 Heading to South Korea to present Eddie and I at @bifanofficial as part of @newmedia_bifan, the festival’s XR and new media program, running July 3–12. 🇰🇷✨ We’re excited to share the project with new audiences in Bucheon! If you’re around during the festival, let us know, we would love to connect! 🫶 01 Jul 2026 Selected for Church of VR 2026. 🎭✨ “Eddie and I“ is part of this year’s official selection at Immersive Tech Week. 📅 23-25 June · 📍 Katoenhuis, Rotterdam Come step inside. 20% off your pass - link in my bio: https://live.letsgetdigital.com/4746-immtechweek2026/link/FRM-lkuuuk8rso0g6/f6f8/ #itw2026 #churchofvr #immersivetechweek #XR #rotterdammakeithappen GemeenteRotterdam 23 Jun 2026 Incredibly honored to announce that Eddie and I is nominated for two categories: Best In Impact and Best in XR and Emerging Media at #g4c2026 ! 🏆👾 This year’s festival theme is Reimagining Play—exploring how games help us understand complex issues and imagine new futures. We designed our game to invite audiences to embrace difference with empathy, using sign language to connect, overcome barriers, and experience the importance of inclusion, and being recognized by the Games for Change community means the world to us. Huge congrats to all the other finalists! See you in NYC this July! 🏙️✨ #gamesforchange #reimaginingplay #indiegamedev #g4cawards ImpactGaming 11 Jun 2026 Take a look at our Immersive Storytelling Workshop in action ✨ Built around Eddie and I, the workshop brings VR, storytelling, reflection exercises, group scenarios, and guided discussion into the classroom, helping students explore communication, empathy, and patience. We recently piloted the workshop, developed in collaboration with @mshfilmfoundation , at Motion Picture Technical High School in Queens, and the response reminded us why this work matters🫶 Thank you to @weareagog and @gamesforchange for helping bring this workshop to life. Video edited by @danabra4 . To learn more about the workshop and bring it to your school, visit our new website through the link in bio. 29 Apr 2026 Happy to share that Eddie and I will be presented at @lichter_filmfest 🇩🇪 The project will be showing as part of the VR Interactive Exhibition from April 28 to May 3. If you’re in Frankfurt, go check it out ✨ 27 Apr 2026 Excited to share that Eddie and I will have its Chinese premiere at the Beijing International Film Festival in the Panorama Section. 🇨🇳 If you’re there, come experience it at @beijing_intl_film_festival April 16–25! 14 Apr 2026 Very happy to be in Paris for @newimages.festival this week 🇫🇷 Eddie and I is part of the Distribution Market, which feels especially meaningful after winning the Development Market Prize in 2023. We’re currently looking to connect with venues, cultural and educational partners, as we begin expanding the impact workshop we developed around the project. If you’re around this week, I’d love to connect. 06 Apr 2026

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